FV - BUD + PAL TEXT BOXES



I need to make two more for the baby amoeba and aggregating ones. Text will be slightly animated in the boxes.
Getting closer and closer to having everything finished; re-renders have been done and adjustments made, I am now editing it all together with sound.

Here are some finished renders:





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FV - BUD PREVIS


A REALLY ROUGH PRE-VIS
Got some things to fix, criticism welcomed hell yea 

I was focused less on actions and more on camera-work style. Still shots seem too stiff for the nature of what the story is about. Shakey cams everywhere make it look like you're looking through Bud rather than observing him. (maybe.. that's what I hope anyway................)

Oh and don't worry that Bud and Pal look like they've gone sun-bathing. That's what happens when you don't use a linear workflow. (Doesn't look like it in the final renders!)



and bud for good spirits

FV - BUD Animated Face Textures


They are able to be keyframed. Used Set-Driven keys and an Elum attribute.