All of Mada's clothing has a seam right down the centre at the back. But if I paint the details and major overlapping elements in 3D-coat it deals with them as if the seam isn't even there. So I can go from 3D-coat as a basis to lay down the basics and then go into Photoshop for details! My only note is that because 3D-Coat's bridge with PS is a little wonky, I am working quite destructively and mass-merging my layers every so often to keep things light.
: b)
the current texture map !
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