Showing posts with label Non-Uni. Show all posts
Showing posts with label Non-Uni. Show all posts
October 1st
Yay it's October!! Pointy hat time. And just like in cooking shows here's something I prepared earlier because I never manage to get anything Halloween themed out in the month of October.
BB
On the 28th this month it was Brigitte Bardot's birthday. I wrote her a letter and sent a print of this painting as a little thank you gift. Today I received a reply from her and so I thought it'd be nice now to upload what I painted !
Across-Course Collab!
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| photographed & created by Kanna Kawakita |
The past weeks I worked inbetween my current project to collaborate with Kanna Kawakita from Fashion Media and Promotion here at UCA Rochester to create a portrait and "character-fy" her designs that she both made and photographed (seen above!) - which subsequently turned into two illustrations to be used for the front and back cover of her Zine! It was really fun to interpret her designs into characters and push them stylistically, and the idea of turning into a monster but remaining cute was inspiring to work with. On the left is the more transformed version of the original girl on the right! They were printed in A5 size for the Zine. I also just wanted to say a quick thanks to the mysterious person who put my name forward to Kanna. - Thanks :^D
ありがとうございました!
Yoshizawa Kayoko
Some fanart of Yoshizawa Kayoko, one of my favourite more lighthearted singers recently. I based it from the styling of the video below (and had a lot of fun doing that for once):
Fluffy Spikes
3D Model made in Zbrush. Made from scratch already posed and so symmetry wasn't used for most of this except for the head/pelt's head and hair. They were then posed afterwards. 34Mil polys and too many sub-tools to count. Made to focus less on optimization and more-so a stylistic approach to be less smooth. Gotta make 3D as scratchy as my drawings eh...
Started as a quick drawing first but not used 24/7 as a definite reference!
unrelated character things
Invidia + Ira
Turning a Character from 2D to 3D
Sketchies of the past weeks
Stuff from the past weeks.. I have more though unfortunately I can't fit them on a reasonably sized document.
Have a nice Christmas buddies. :^)
Bye Bye Birdie
When I get ill MY HANDS BECOME JIGGLY AND MY ALREADY UNSTEADY HAND GETS WORSE - So..
I colour things instead.
Unfortunately my characters will never be as cool as Ann- Margret. :^(
Maya - Various Experimentation
The body and head I had created a few days into the course thus have the worst topology I think I've ever seen, although it was a lot easier to create the house. I created these before watching the relevant tutorials to see what I knew I couldn't do! Apparently it was more of a case of trying to work with Maya rather than against.
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